Why RPGs Can’t Be Crowd Sourced, Yet

Recently my brain has been mulling over Crowdsourcing by Jeff Howe. In which the author, with the breathless excitement of Wired writers, explains how “the power of the crowd” is going to eventually produce everything and change the shape of business. While I do agree with the points made thus far (I’m about half way [...]

Read More . . .

Hindrances: Best Writing Prompt Ever

I have a fear of deep water. The idea of swimming in the open ocean where I can’t touch the ground freaks me out

Read More . . .

Creating a Memorable NPC

When we develop worlds what do we remember most? The sprawling landscapes, the epic adventure, or the great bartender in the tavern where the adventure started who retold his adventure from his younger days?

Read More . . .

Establishing Tone in Your Games

Tone is a valuable aspect of your game. Here, I discuss what I know about tone and how to implement it.

Read More . . .

That Kind of Courage

Dave Martin spends most of his time working on projects for Tabletop Armory or fulfilling the terms of his mercenary contracts. On the rare occasion he is not writing something, he could be watching TV with his wife or lurking somewhere in the World of Warcraft. When Tyson and Jeff asked me to write an [...]

Read More . . .

Why I Write In-Character Fiction

When I started roleplaying I was never one to write in-character fiction. The thought never really occurred to me. I create a story for the character by playing him; why do the extra work? That was the moment the character became a real person instead of stats on a page.

Read More . . .