Savage Mondays – November 22, 2010

It’s a Savage World out there, and Apathy Games provides the tools to survive it. This is the news for the week of November 22, 2010.

Read More . . .

RPG Club: Adventuring Outside the Game Table

Last weekend, while getting together to play the Adventure Club adventure, we had the opportunity to check out a new gaming tavern. AFK Tavern bills itself as being the kind of place where you buy a drink, sit around a table, and play RPG games; it sounded like our kind of place. While, as the site says, they are undergoing stress testing and implementing fixes we found ourselves a bit unprepared to take advantage of playing outside of our own normal habitats.

Read More . . .

Keeping a Character Journal

During last week’s Dear Apathy Jeff came up with the idea of writing down a list of unresolved plot threads in order to keep players on one track of adventure. I’d like to suggest that instead of doing this when you’ve come to a cross roads instead keep a running character journal of what your character has been doing. This will allow you to reflect back on what you’ve been doing in the campaign and what needs to be done. Besides it makes for easy doodling if you need to make some quick sketches or map out some particularly nasty corridors.

Read More . . .

Savage Mondays – November 15, 2010

It’s a Savage World out there, and Apathy Games provides the tools to survive it. This is the news for November 15, 2010.

Read More . . .

Savage Mondays – November 8, 2010

It’s a Savage World out there, and Apathy Games provides the tools to survive it. This is the news for November 8, 2010.

Read More . . .

RPG Club:: Daring Tales of Adventure

The RPG community has always been fragmented, our culture has been that of small tribes banning together for the common purpose of play.  It’s time we started changing that, forging bonds across similar experiences.  The video game community has their Final Fantasy’s and Halo’s we too need our common games.  So in an effort to begin [...]

Read More . . .

Savage Mondays – November 1st 2010

It’s a Savage World out there, and Apathy Games provides the tools to survive it. This is the news for the week of November 1st, 2010.

Read More . . .

Why We Need to Pay for More Adventures

We need to stop crafting our own adventures. By doing so we are going to create a better gaming experience, and a stronger table top community. I know this goes against everything you’ve read, including on our blog and in every RPG book out there, but bear with me here. I’ve recently become a fan of [...]

Read More . . .

Savage Mondays – October 25, 2010

It’s a Savage World out there, and Apathy Games provides the tools to survive it. First, check out our Savage Worlds Primer, if you have questions or just want to talk to us in real time just drop by the #savageworlds IRC Channel. If you’re looking for more up to date news, here’s what’s happening [...]

Read More . . .

Savage Mondays – October 18, 2010

It’s a Savage World out there, and Apathy Games provides the tools to survive it. This is the news for the week of October 18, 2010.

Read More . . .