Almost everything I do is collaborative. Snooty Drunks is a collaboration between myself and co-host Brian, Apathy Games is a huge collaboration effort between the four of us. Even all of my games are collaborative (though I’m still trying to figure out why Jeff thinks it’s a myth). So why is it now that people seem to be [...]
Recently the Internet has exploded about the Portal update. It got me thinking about how to keep a crowd interested in the gaming you’re creating. So what lessons can we take to our tabletop games?
Every game I participate in is connected. Every game, it doesn’t matter if I’m the one running it, or if I’m just playing in it. All of the worlds and characters are connected on a deeper level