Game Gone off the rails? Time to Tapdance!
Sometimes, despite our best efforts and due diligence, we GM’s aren’t ready to run the game. Whatever the case may be, when these situations occur we have no choice left but to tapdance.
Read More . . .Sometimes, despite our best efforts and due diligence, we GM’s aren’t ready to run the game. Whatever the case may be, when these situations occur we have no choice left but to tapdance.
Read More . . .On Thursday, April 8th, Elation Games deployed a nefarious biological anaphylactic weapon against one of our agents in anticipation of the yearly Apathy Games company assembly.
Read More . . .Bill Watterson is often referenced for taking frequent sabbaticals from Calvin and Hobbes. He’s cited for taking some long breaks during his cartooning years to rest and gather his creativity. Currently Apathy Games is on a one week hiatus from game development to unwind from an intense run of developing and it got me thinking about Sabbaticals.
Read More . . .Zero Compromise roleplaying requires a Zero Compromise beer.
Read More . . .Earlier this week when we gave you confessions from a rules lawyer, we posed the question, “What advice would you give a novice GM?” Apathy Games editor, Paul von Meerschedit, had this to say.
Read More . . .Roleplayers are masters of pretending, but despite our best efforts at disbelief, we grew up. We have jobs, families, and mortgages now. Our time has become precious, and thus we demand more from our games and our social experiences than we ever used to. We refuse to sacrifice quality, but we don’t want to waste time on rules and bookkeeping. We would rather spend it interacting with our friends and loved ones. We need both elegance and sophistication.
This is the Apathy Games promise. Zero Compromise Roleplaying. Just invite your friends over, print an adventure, pour some drinks, and play.
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