Savage Mondays – November 7, 2011

Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.

Pinnacle Entertainment Group

Deadlands Trail Guide: Weird White North

The bitter cold of winter is upon us.  While Deadlands is not the best tool to keep us warm the trail guide will keep us from dying.  This week Pinnacle releases the Weird White North treading into places close to home (for me). Will your players survive the long winter?

Trail Guide: Weird White North is your guide to terror in the tundra! With additional setting rules for the bitterest cold, a mini-Plot Point Campaign stretching back to the 1600s, a frozen boatload of Savage Tales, and the coldest, creepiest critters Canada can conjure, Weird White North has everything you need to take your Deadlands game farther north than ever before, well beyond where saner men would stop.

Discover what lies buried beneath the ice of ages in Alaska and British Columbia. Witness Canada’s fantastic Winterline hold the most frigid force of Mother Nature at bay. Become embroiled in a struggle as old as the cold itself.

So, how about it, hombre? You got what it takes to survive in a place where distances start at “vast” and temperatures top out at “deadly”? There’s only one way to find out-get your copy of Trail Guide: Weird White North today!

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