Savage Mondays – January 24, 2011
Announcing Temporal Probability Agency | Apathy Games
In case you missed it on Friday we announced that not only are we joining the ranks of the Savage Licensees but now we’ve announced our own game, Temporal Probability Agency. While we haven’t announced the release date, yet, follow us on Twitter, Facebook or RSS and we’ll let you know.
Read More . . .Are you ready for a break from you epic fantasy campaign? How would you like to get into a fight with mall security? What if the fate of the world depended on it?
Temporal Probability Agency takes place in an alternate present day. Since the year 2000, the TPA has been protecting humanity. They’ve prevented 9/11, wars around the world, and the global financial crisis. Now it’s your turn.
Agents are selected from the population at large for specific tasks. Daisy has done the calculations and knows exactly who has the best chance of success.
Print. Pour. Play
Our adventures have been engineered from the ground up to make them easy to run with little to no prep time. That is what “Print. Pour. Play.” means. Print out the adventure. Pour some drinks. Play the game.
- Encounter Based Design: All scenes are broken down into encounters, even those without combat.
- New Stat Blocks: Never forget a critical ability during a fight.
- Plenty of Handouts: Embracing the PDF format has allowed us to provide numerous handouts to draw your players into a scene.