Make Them an Offer They Can’t Refuse

Players are naturally selfish about their characters; they want better loot, greater fame, and more of the almighty experience point. So when it comes to getting them to do anything to help you with your game, try a simple trick. Bribery.

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Good Enough to Eat

Food is an integral part of culture and our lives, but it’s oft something overlooked in a roleplaying game. Eating is important to all cultures and dishes reflect those cultures and values. How do you add this excellent bit of flavor (if you’ll excuse the pun) to your games?

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