There comes a point in learning a game system where the rules for combat just click into places. I finally experienced a bit of that during my last Savage Worlds game. In short I could start taking liberties with my combat encounters.
I’m hard pressed to accept failure, especially in a game like D&D. The cost of being a hero in a fantasy game is low. Yes there is a momentary value to failure (death specifically) but it’s offset by that you can come back.
I decided it’s time to level up my writing and creative thinking skills. So I issue this challenge to all comers. Give me a topic, any topic I will then relate it to gaming and give you a blog post.