Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
Merry Christmas and a Happy New Year everyone. We’re kicking off the new year like we always do with all the available Savage News. Of course as was Christmas and all not much to report, but we’re sure the news will pick up steam soon.
Mysitcal Throne released their third issue of the quarterly Savage Insider. Focusing this time on all things horror. Given the time of the year it’s a bit fitting to play something… Chilling. Pick up the free ‘zine for the quickly becoming standard fare of comics, adventures, and previews.
Savage Insider Issue 3: What Lurks in the Shadows is a dark, gritty-themed issue with a look at the more horrific side of games. The pillar article Happily Scared is a lengthy discussion about what makes horror so appealing while Dangerous Magic introduces a grittier theme to your game’s magic mechanics.
What Lurks in the Shadows is a cross-genre horror issue with content covering modern, action, fantasy, and sci-fi horror. There are four, fully-developed Savage Worlds adventures to support all these horrific themes.
What Lurks in the Shadowsincludes:
4 fleshed out adventures
2 sets of alternate rules for incorporating horror
2 general interest articles about horror
A preview of the upcoming Savage Worlds edition of Apocalypse Prevention, Inc.
Part 3 of the Crypt of the Crystal Lich fiction series
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
Apologizes to our loyal readers who follow our Savage Mondays. I had a 11 lb 5 oz “problem” by the name of Jack Hayes that came up around the end of November that’s had me rather distracted. Who has been rather demanding on our schedule.
I found this intriguing, I look over many Kickstarter projects and rarely find ones that I’m willing to shell out some cash for. This setting not only looked interesting but offered some great bonuses for chipping in. At the $25 you get a print copy of the book, a PDF, and at least two archtypes. If the project hits $8k then the first of four adventures will be released to the backers. Not a bad deal.
Streets of Bedlam: A Savage World of Crime + Corruption is equal parts neo-noir, pulp detective fiction, and a bit of the ol’ ultraviolence thrown into a cement mixer and poured on top a heap of nameless bodies no one will ever miss.
It’s a modern urban setting full of despicable people doing awful things in the name of God, money, politics, or to pay off old debts. The stories shine light on the dark places of the human heart but it’s about finding diamonds in the rough, about good people in bad situations. The heroes may have questionable means but they have good intentions.
Of course, you know what they say about good intentions.
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
Halloween Freebies
Halloween is the best time for free things. Candy, entertainment, and beer are some of the best things to get for free. While we unfortunately can’t deliver free beer on the Internet (though, we have research trolls on it!), we can give you some free entertainment, no costume required.
Devil’s Night is a 12-page adventure for use with Deadlands and the new Horror Companion. As the hooves of doom beat down upon your posse, it will be up to you to decide if the tale is one of bitter vengeance or just retribution, assuming you survive. After all, Devil’s Night was written by Savage Worlds creator Shane Lacy Hensley himself and one of the system’s bloodiest GMs.
The Black Coach is a papercraft model of a black stagecoach complete with horses and optional boot made by Jordan Peacock. If you’re a Figure Flat fan and plan on running Devil’s Night, this is definitely a must-have!
Bat Swarm Templates, also by Jordan Peacock, give you some more options for your Small, Medium, and Large Burst Templates just in time for Halloween. Nothing beats trapping your buddies in a big swarm of bats for the holidays, unless it’s using a big swarm of bats to deliver up to 4d6 damage with the right trappings on a well-cast Blast…
The story is simple: Fort Vanguard, a small but sturdy fortification, stands on the very border of Black Forest. The lord of the Fort, Commander Voorhess, has a beautiful daughter named Kara, who was captured by Caled raiders three nights ago while on her way to visit her father. Her retinue of three soldiers and a slave girl were also captured. The raiders took their captives back into Black Forest, beyond the Godaxe.
Being short of men, Commander Voorhess has ordered you, the Border Wolves, to pursue the raiders and rescue his daughter. You know the truth: you have been chosen because any other man in the small garrison would have refused such a dangerous mission.
Black Forest is dark and silent and, although you constantly feel you are being watched, nothing hinders your advance. After pursuing them for two days, you have now located the raiders in a small Caled village…
A Halloween Mini-Mission for Agents of Oblivion, the agents are sent to the wilds of Boise, Idaho to find out why children are disappearing in the midst of The Pumpkin Festival. Can they stop the horrors which await them?
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
I will admit this setting intrigues me a bit. Mostly in the fact that you can swap skills between missions and the sheer amount of tech that is likely to come with it. I’m planning on listening to Episode 93 of the Game’s The Thing to learn more about it. Has anyone had a chance to check it out? Let us know in the comments.
Agents of Oblivion is the highly anticipated Savage Worlds setting book we like to call The Perfect Cocktail of Horror and Espionage. Within these pages grace everything you need to play the style of spy game you want to play from “The Company Line” where every nightmare and conspiracy you can imagine is real and you can wield the powers you need to drive back the darkness to “Spy versus Spy” where you can take things on in a gritty brutal fashion.
Let’s break things down a bit more: Agent generation is designed with flexibility in mind and expands the Savage Worlds base rules while remaining true to them. Within are options to even modify your agent’s abilities between missions. Add to that resources and you have a setting which truly shines-spytech, special training, SUDs (single use devices), and a multitude of ways to trick out your loadouts and options to grab!
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
Support JourneyQuest, Support Savage Worlds
Pinnacle announced this week that they’d be supporting the JourneyQuest Season 2 kickstarter. What’s more, if they raise enough money, Zombie Orepheus Entertainment will video themselves playing Savage Worlds, which would be a great tool for introducing people into our favorite system. So make a contribution and leave a note in the comments saying you were referred by Pinnacle.
Additionally, our awesome friends at Zombie Orpheus Entertainment have agreed that if the total tallied contributions from all the Pinnacle fans reach $5,000, they’ll shoot a video of themselves playing Savage Worlds! For everyone out there who’s ever asked for a play-through video, this is your chance!
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five. This is the top story for this week:
Unfortunately we didn’t have time to contribute to this issue of Savage Insider eZine but we’re looking forward to the issue nonetheless. I’ve always been interested in teaching people how to roleplay, and the thought of using roleplaying as an Educational Tool sounds extremely interesting. Check out the free issue now.
Savage Insider Issue 2: How the Dice Roll is all about what the community does with their gaming. The pillar article, Savage Worlds as an Educational Tool, takes a look how to turn role-playing games into a tool for homeschooling.
How the Dice Roll is a cross-genre issue with content covering fantasy, sci-fi, and horror along with supporting general interest articles.
Issue 2 includes the following:
3 fleshed out adversaries
9 new weapons
A Savage Insider exclusive add-on for Beasts & Barbarians
Part 2 of the Crypt of the Crystal Lich fiction series
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
Having never experience a flood myself I can only assume the horrible tragedy of coming home to all of your worldly possessions being ruined and having to start all over again. Savage Mojo obviously feels the same as the helped put together this bundle to raise support for SCCAP’s relief effort. So help a charity and get loads of Savage Worlds stuff to boot.
Hurricane Irene Flood Relief is a charity bundle created in support of upstate New York victims of flooding from Hurricane Irene. All revenue generated by the sale of this bundle will be donated to the Schoharie County Community Action Program to help in their work. If you are not interested in this product, please consider contributing directly to the SCCAP’s relief efforts by visiting their website at http://www.sccapinc.org.
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
Unfortunately the Forums were quiet this week but we still have plenty of Savage News to deliver. With new figs, settings, and comics it’s been a busy news week.
It’s always exciting to see new settings arrive into the fold of the Savage Licenses. Looking at this setting (from description and art) it immediately reminds me of sword and sorcery in the vain of Conan which is not a bad thing. I’ll be acquiring the preview of the book for later reading.
Know, noble reader, that before you lies a savage new world of sword and sorcery like no other.
A terrible new age has dawned upon the Untamed Lands. The shining age of the ancestors is crumbling beneath a rising tide of blood and slaughter. Here lie the civilizations of the Untamed Lands, warring with their neighbors just to survive as their crops and game dwindle. The Skadians with their dragon-prowed ships, the Shenese with their wealth of silk and steel, the Maztlani with their obsidian edged blades and the Tribal Confederacies with the unbreakable strength of many arrows. Ruskar invaders stain the snow crimson while Atlantean war parties ravage the eastern shores. Meanwhile the serpent folk lie coiled to strike the warring human nations.
Hither lies a land in need of heroes.
Gird yourself for adventure and harden your heart against nameless things lurking in shadow. Explore the cliff-side ruins of the ancient Stone Shapers and seek treasures in the abandoned monuments of the Mound Raisers. Face off against vile sorcerers, simian sasquatch, the impervious Uktena serpent and ravenous wendigo or beat back elder horrors reawakened from ages long past. Live, love, slay and celebrate each victory as though it may be your last.
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
The time after GenCon is always a bit slow in the news, but we expect it to pick up in the fall. Thanks for stopping by and checking out this weeks releases.
RunePunk: Guidebook #4
Reality Blurs kicks out a release on an other wise slow news week. This week we get a guidebook to the ever popular RunePunk series with a deeper look into the GearLost Vale.
Each week we update you regarding everything Savage Worlds, including news from Pinnacle, the licensees, and the community, as well as the Forum Top Five.
ENnie Awards!
Congrats to the ENnie award winners! While Apathy did not receive enough votes to win we were honored just to be nominated in the first place. Our heartiest congratulations go out to Pinnacle and Savage Mojo for winning their awards! Next year we’ll get Savage Worlds even more awards! Thanks to everyone that voted for us this year, it’s deeply appreciated.