How to integrate alcohol into your game part 2: What to serve.

If you read yesterday’s post and took my idea to heart you are probably wondering what to get from the store. In this day and age most people have had a very limited exposure to the wide world of alcohol, typically ordering the same thing over and over or confining themselves to the easily available [...]

Read More . . .

How to integrate alcohol into your game part 1: The bar scene.

Every campaign has them, the bar scenes. The characters are sitting at the bar recovering from their latest adventure when the GM decides to describe the house specials in overly complex detail. The players may try to pay attention, but most will have trouble remembering the detailed descriptions of five different drinks. This can easily [...]

Read More . . .