Keep Track of Potential Players with a Gamer Rolodex

I have a difficult time assembling a group for games I want to run. The problem is that most of the people I play with tend to prefer Game Mastering over playing. So do I. The players in my social group only have so much time to commit to gaming, and have no difficulty finding games to join, spreading my potential player base rather thin.

The obvious solution to this is to find new players. That’s certainly a possibility, and I do that as well, but given the choice I prefer to run games for people I already know.

And I know a lot of people, many of which would possibly play in games I run. I just keep forgetting about them. So I’ve devised a way to keep track of them. I call it the Gamer Rolodex.

What is it?

The Gamer Rolodex is basically an address book for everyone you know who plays roleplaying games even a little. You could use an actual Rolodex for this, but it would be far easier to just use an existing address book, or even create a special page template for your GM notebook.

In addition to basic contact information, each entry would include the player’s roleplaying experience, what games they like and dislike, what games you’ve played with them, and what days they might be available to game.

There’s an added benefit. Most Game Mastering books these days include an collection of player types or traits to help you determine what each player would like. Their entry in your Rolodex is a perfect place to keep track of this information.

Over time, you can create a rather detailed file on all the people you play games with. Sure, it’s creepy and stalker-esque, but it can also be very useful.

The Gamer Card

I came up with this idea as a supplement to the Rolodex. Essentially, it’s a business card, or a calling card, that includes some of the information above, that you give to people you might be interested in gaming with someday. Keep a few of these on you whenever you go to your local gaming store, or a local gaming convention, and hand them to the people you meet. This is a trend I’d love to see get started.

Call to Action: What methods have you used to keep track of potential players?  Or do you just wing it?

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  • http://singularmoments.blogspot.com/ Cole

    I take my time selecting the right person. Too many times, I rushed with really bad results in the end. If I think the person will fit well with everybody else, I point them to my Blog and ask them to read the Social Contract. If they have no issues with it, we give it a try.

  • http://www.apathygames.com Tyson J. Hayes

    Cole! Fantastic to see you around again.

    You should try to drop by the #savageworlds chat room we setup. http://www.apathygames.com/2010/06/30/savage-wo… love to chat with you.

    Do you mind linking to your social contract? I tried poking around your site and couldn't quickly find it.

    Also saw your comment on how many girls you've ever had in one game, it made me laugh. :D

  • http://singularmoments.blogspot.com/ Cole

    Thank you Tyson,

    I am logged in on the chat room. It is a great opportunity for meeting others in the hobby. Hope to see you there.

    Here is the link to my Social Contract:
    https://docs.google.com/Doc?docid=0AdhqEZPXv5aRZGNoNWI5Y2JfNzlmZ3o3NTVkNQ&hl=en

    You can also find the Social Contract on the Campaign Items subpage.

    I listed the number of girls to prevent the players from saying:
    “Okay, but if there are any girls there, I wanna DO them!”
    ;)

  • http://www.ApathyGames.com Jeff Carlsen

    I like the social contract, and am considering implementing the same thing at my table. I also like the idea behind the group template you have there. I'll have to think upon it for a while before I shamelessly steal the idea as well.

  • http://www.apathygames.com Tyson J. Hayes

    I second the motion of stealing the idea. However, I think a generic contract might be in order with some advice on how to draft one up for a GM's personal use.

    Thanks for sharing cole!

  • http://singularmoments.blogspot.com/ Cole

    Issues with cell phones, laptops, unwanted guests, etc can break the entire group. Since talking face to face about them is hard, I find the Social Contract is the best way to go about it.

    The group template helps things get started a lot quicker and it forces the players to think about the group as opposed to their characters only.

  • Theactionpoint

    On a completely separate note– the Rolodex is also a fantastic way to keep all your NPCs neat and organized if you have quick and dirty info on each card. Name, basic stats, personality traits, and allies/enemies work great. Then file them by location, or allegiance, or race, or however works best for you.

  • http://www.ApathyGames.com Jeff Carlsen

    I’m shifting to using a three ring binder for all my organization. I used to use cards, and they work to a degree, but I keep shifting back. I think there’s a reason the three ring binder is the staple of business organization around the world.