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	<title>Comments on: Heroes with Fuzzy Morality</title>
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	<link>http://www.apathygames.com/2010/02/26/heroes-with-fuzzy-morality/</link>
	<description>Zero Compromise Roleplaying</description>
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		<title>By: Sins of our Fathers &#124; Apathy Games</title>
		<link>http://www.apathygames.com/2010/02/26/heroes-with-fuzzy-morality/comment-page-1/#comment-373</link>
		<dc:creator>Sins of our Fathers &#124; Apathy Games</dc:creator>
		<pubDate>Wed, 03 Mar 2010 08:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=853#comment-373</guid>
		<description>[...] of a character when choosing their alignment or general disposition. If, for example, you&#8217;re playing an evil character, what in their life may have caused them to choose the paths that they did? While we are talking [...]</description>
		<content:encoded><![CDATA[<p>[...] of a character when choosing their alignment or general disposition. If, for example, you&#8217;re playing an evil character, what in their life may have caused them to choose the paths that they did? While we are talking [...]</p>
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		<title>By: River</title>
		<link>http://www.apathygames.com/2010/02/26/heroes-with-fuzzy-morality/comment-page-1/#comment-677</link>
		<dc:creator>River</dc:creator>
		<pubDate>Mon, 01 Mar 2010 02:07:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=853#comment-677</guid>
		<description>I enjoyed playing an Evil character, though, like Cole mentioned, she didn&#039;t actually think of herself as Evil. She thought of herself as whole-heartedly in love with her God, who happened to desire dominance and complete obedience from everybody. She knew her actions weren&#039;t &quot;good,&quot; but they were necessary and right, and therefore she was at ease with herself.&lt;br&gt;&lt;br&gt;As a player, a &quot;good&quot; character is really only interesting if he&#039;s surrounded by fuzzy good, chaotic, or evil characters. A party full of good characters is just dull.</description>
		<content:encoded><![CDATA[<p>I enjoyed playing an Evil character, though, like Cole mentioned, she didn&#39;t actually think of herself as Evil. She thought of herself as whole-heartedly in love with her God, who happened to desire dominance and complete obedience from everybody. She knew her actions weren&#39;t &#8220;good,&#8221; but they were necessary and right, and therefore she was at ease with herself.</p>
<p>As a player, a &#8220;good&#8221; character is really only interesting if he&#39;s surrounded by fuzzy good, chaotic, or evil characters. A party full of good characters is just dull.</p>
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		<title>By: River</title>
		<link>http://www.apathygames.com/2010/02/26/heroes-with-fuzzy-morality/comment-page-1/#comment-367</link>
		<dc:creator>River</dc:creator>
		<pubDate>Sun, 28 Feb 2010 18:07:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=853#comment-367</guid>
		<description>I enjoyed playing an Evil character, though, like Cole mentioned, she didn&#039;t actually think of herself as Evil. She thought of herself as whole-heartedly in love with her God, who happened to desire dominance and complete obedience from everybody. She knew her actions weren&#039;t &quot;good,&quot; but they were necessary and right, and therefore she was at ease with herself.&lt;br&gt;&lt;br&gt;As a player, a &quot;good&quot; character is really only interesting if he&#039;s surrounded by fuzzy good, chaotic, or evil characters. A party full of good characters is just dull.</description>
		<content:encoded><![CDATA[<p>I enjoyed playing an Evil character, though, like Cole mentioned, she didn&#39;t actually think of herself as Evil. She thought of herself as whole-heartedly in love with her God, who happened to desire dominance and complete obedience from everybody. She knew her actions weren&#39;t &#8220;good,&#8221; but they were necessary and right, and therefore she was at ease with herself.</p>
<p>As a player, a &#8220;good&#8221; character is really only interesting if he&#39;s surrounded by fuzzy good, chaotic, or evil characters. A party full of good characters is just dull.</p>
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		<title>By: Jeff Carlsen</title>
		<link>http://www.apathygames.com/2010/02/26/heroes-with-fuzzy-morality/comment-page-1/#comment-363</link>
		<dc:creator>Jeff Carlsen</dc:creator>
		<pubDate>Fri, 26 Feb 2010 20:44:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=853#comment-363</guid>
		<description>Did no one think of the family?</description>
		<content:encoded><![CDATA[<p>Did no one think of the family?</p>
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		<title>By: Cole</title>
		<link>http://www.apathygames.com/2010/02/26/heroes-with-fuzzy-morality/comment-page-1/#comment-362</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Fri, 26 Feb 2010 14:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=853#comment-362</guid>
		<description>Echoes of Heaven by Final Redoubt Press was the setting.  Well, his justification was that they had pissed him off and he was just the kind of guy that would and could kill, so he went ahead and did it.</description>
		<content:encoded><![CDATA[<p>Echoes of Heaven by Final Redoubt Press was the setting.  Well, his justification was that they had pissed him off and he was just the kind of guy that would and could kill, so he went ahead and did it.</p>
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		<title>By: Tyson J. Hayes</title>
		<link>http://www.apathygames.com/2010/02/26/heroes-with-fuzzy-morality/comment-page-1/#comment-361</link>
		<dc:creator>Tyson J. Hayes</dc:creator>
		<pubDate>Fri, 26 Feb 2010 13:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=853#comment-361</guid>
		<description>Out of curiosity what was the setting and what was the justification?</description>
		<content:encoded><![CDATA[<p>Out of curiosity what was the setting and what was the justification?</p>
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		<title>By: Cole</title>
		<link>http://www.apathygames.com/2010/02/26/heroes-with-fuzzy-morality/comment-page-1/#comment-360</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Fri, 26 Feb 2010 11:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=853#comment-360</guid>
		<description>None of my characters ever saw themselves as evil.  My view is that everyone has a explanation for acting the way they do.  I had a player who had the bloodthristy edge from Savage Worlds.  He played that edge to the max, but even he had an explanation for his actions and wasn&#039;t considered &quot;evil&quot; in the way the setting prescribed it.</description>
		<content:encoded><![CDATA[<p>None of my characters ever saw themselves as evil.  My view is that everyone has a explanation for acting the way they do.  I had a player who had the bloodthristy edge from Savage Worlds.  He played that edge to the max, but even he had an explanation for his actions and wasn&#39;t considered &#8220;evil&#8221; in the way the setting prescribed it.</p>
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