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	<title>Comments on: How to Build a One Sheet Adventure</title>
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	<link>http://www.apathygames.com/2010/02/24/how-to-build-a-one-sheet-adventure/</link>
	<description>Zero Compromise Roleplaying</description>
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		<title>By: One Sheets - Blutschwerter</title>
		<link>http://www.apathygames.com/2010/02/24/how-to-build-a-one-sheet-adventure/comment-page-1/#comment-466</link>
		<dc:creator>One Sheets - Blutschwerter</dc:creator>
		<pubDate>Thu, 01 Apr 2010 13:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=840#comment-466</guid>
		<description>[...]  [...]</description>
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		<title>By: Cole</title>
		<link>http://www.apathygames.com/2010/02/24/how-to-build-a-one-sheet-adventure/comment-page-1/#comment-669</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Thu, 25 Feb 2010 04:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=840#comment-669</guid>
		<description>I created it myself.&lt;br&gt;&lt;br&gt;I had about a half page of notes, mostly on the NPC&#039;s.  The rest was an impromptu.</description>
		<content:encoded><![CDATA[<p>I created it myself.</p>
<p>I had about a half page of notes, mostly on the NPC&#39;s.  The rest was an impromptu.</p>
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		<title>By: Tyson J. Hayes</title>
		<link>http://www.apathygames.com/2010/02/24/how-to-build-a-one-sheet-adventure/comment-page-1/#comment-668</link>
		<dc:creator>Tyson J. Hayes</dc:creator>
		<pubDate>Thu, 25 Feb 2010 03:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=840#comment-668</guid>
		<description>I do like the idea of leading from one point to another fairly quickly.  Can you link to the one sheet you were using?  I always love finding new ones.</description>
		<content:encoded><![CDATA[<p>I do like the idea of leading from one point to another fairly quickly.  Can you link to the one sheet you were using?  I always love finding new ones.</p>
]]></content:encoded>
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		<title>By: Cole</title>
		<link>http://www.apathygames.com/2010/02/24/how-to-build-a-one-sheet-adventure/comment-page-1/#comment-667</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Thu, 25 Feb 2010 02:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=840#comment-667</guid>
		<description>The best one shots, on my opinion, are those that have a definite beginning, middle and end.&lt;br&gt;&lt;br&gt;For my last one, the PC&#039;s started at a tavern and talked to two NPC&#039;s that filled in all the information I wanted them to have.&lt;br&gt;&lt;br&gt;The action started right after that.  I gave them no time to think.&lt;br&gt;&lt;br&gt;The situation got progressively worse until it reached the climax.  The conclusion for them was surviving the onslaught.&lt;br&gt;&lt;br&gt;I was pretty happy with it.</description>
		<content:encoded><![CDATA[<p>The best one shots, on my opinion, are those that have a definite beginning, middle and end.</p>
<p>For my last one, the PC&#39;s started at a tavern and talked to two NPC&#39;s that filled in all the information I wanted them to have.</p>
<p>The action started right after that.  I gave them no time to think.</p>
<p>The situation got progressively worse until it reached the climax.  The conclusion for them was surviving the onslaught.</p>
<p>I was pretty happy with it.</p>
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		<title>By: Cole</title>
		<link>http://www.apathygames.com/2010/02/24/how-to-build-a-one-sheet-adventure/comment-page-1/#comment-350</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Wed, 24 Feb 2010 20:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=840#comment-350</guid>
		<description>I created it myself.&lt;br&gt;&lt;br&gt;I had about a half page of notes, mostly on the NPC&#039;s.  The rest was an impromptu.</description>
		<content:encoded><![CDATA[<p>I created it myself.</p>
<p>I had about a half page of notes, mostly on the NPC&#39;s.  The rest was an impromptu.</p>
]]></content:encoded>
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	<item>
		<title>By: Tyson J. Hayes</title>
		<link>http://www.apathygames.com/2010/02/24/how-to-build-a-one-sheet-adventure/comment-page-1/#comment-349</link>
		<dc:creator>Tyson J. Hayes</dc:creator>
		<pubDate>Wed, 24 Feb 2010 19:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=840#comment-349</guid>
		<description>I do like the idea of leading from one point to another fairly quickly.  Can you link to the one sheet you were using?  I always love finding new ones.</description>
		<content:encoded><![CDATA[<p>I do like the idea of leading from one point to another fairly quickly.  Can you link to the one sheet you were using?  I always love finding new ones.</p>
]]></content:encoded>
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		<title>By: Cole</title>
		<link>http://www.apathygames.com/2010/02/24/how-to-build-a-one-sheet-adventure/comment-page-1/#comment-348</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Wed, 24 Feb 2010 18:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=840#comment-348</guid>
		<description>The best one shots, on my opinion, are those that have a definite beginning, middle and end.&lt;br&gt;&lt;br&gt;For my last one, the PC&#039;s started at a tavern and talked to two NPC&#039;s that filled in all the information I wanted them to have.&lt;br&gt;&lt;br&gt;The action started right after that.  I gave them no time to think.&lt;br&gt;&lt;br&gt;The situation got progressively worse until it reached the climax.  The conclusion for them was surviving the onslaught.&lt;br&gt;&lt;br&gt;I was pretty happy with it.</description>
		<content:encoded><![CDATA[<p>The best one shots, on my opinion, are those that have a definite beginning, middle and end.</p>
<p>For my last one, the PC&#39;s started at a tavern and talked to two NPC&#39;s that filled in all the information I wanted them to have.</p>
<p>The action started right after that.  I gave them no time to think.</p>
<p>The situation got progressively worse until it reached the climax.  The conclusion for them was surviving the onslaught.</p>
<p>I was pretty happy with it.</p>
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