Gaming with Wave or Why I Hate Play-By-Posts
After gushing lovingly about the Savage Mushroom Kingdom, Theron “SlasherEpoch” Seckington of These Dice Look Funny, invited me to partake in a game over Google Wave. Not being one to pass up an opportunity to play the game with the designer himself, and looking for other ways to branch into online play, I began excitedly communicating with him about character ideas. After we began play however I’ve grown a bit of disdain towards Wave as a gaming platform. Theron has been great at corralling all of us together and providing an interesting story so far I can’t but feel a bit far removed from my normal role playing experience. Granted, we’ve only just begun and I do need to give it more time to really sink in, but I couldn’t help but thinking about my experience thus far.
Lack of OOC interaction
What I miss the most is the ability to interact with the other players. While I can have side conversations and engage them out-of-character, it lacks the social aspects of why I love gaming. Even though I do have a great common point with all of them (we all love gaming) I find myself at a loss on how to start a side conversation. The addition of any type of voice chat would definitely add to the interaction level, and facilitate the conversations. However, getting everyone together would be tough. Granted, if I knew all of them in person and had a chance to play with them before I’m sure this wouldn’t be as big of a deal.
Slow Response Times
One of my biggest complaints with play-by-post games in general is the length it takes for people to respond. I’ve gotten so used to having an immediate response I find myself impatient for things to happen. The reasons of course are simple time, distance, and when we’re on make for slow response times. Unfortunately, it is the nature of the beast and unless we coordinated a time for all of us to be on (which I doubt could be done) there isn’t a way around it. So I stare longingly at my GWave notifier waiting for an update.
Organizational Mess
The Dice of Life has a great post on Gaming with Google Wave which gave some great organizational tips for running your game, like having a table of contents. The platform however, is still a bit of a mess. What I need are rules of social etiquette.
When should I do an inline reply or when should we start a new wave?
Is it ever OK to edit someone else’s wavelet, or comment in the middle of it?
Most of the etiquette would need to be handled on a per group basis but some guidelines would be appreciated. While so far the game so far has been readable I can easily see it getting out of control. While I look forward to continuing the Savage Mushroom Kingdom game I don’t think I could ever switch to Wave for all of my gaming.
Have you played any games on Wave? Any luck with Savage Worlds or did you find other games worked better?