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	<title>Comments on: Why I Write In-Character Fiction</title>
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	<link>http://www.apathygames.com/2010/01/20/why-i-write-in-character-fiction/</link>
	<description>Zero Compromise Roleplaying</description>
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		<title>By: River</title>
		<link>http://www.apathygames.com/2010/01/20/why-i-write-in-character-fiction/comment-page-1/#comment-689</link>
		<dc:creator>River</dc:creator>
		<pubDate>Wed, 03 Feb 2010 11:01:23 +0000</pubDate>
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		<description>I love creating backstory and in-character fiction - frequently carpools to and from gaming sessions devolved into character dissections and examinations. Sometimes we created proper backstory. Other times we simply questioned character motivations away from the gaming table.&lt;br&gt;&lt;br&gt;Miranda, my Iron Kingdoms Scrutator, evolved through &quot;off the records&quot; character development. Some stories have even been set down in writing - one story was actually written and turned in as a college writing assignment. &lt;br&gt;&lt;br&gt;By developing backstory, I was able to get to know Miranda. (I am so tempted to just start talking about Miranda&#039;s life story right now...) For example, I found out that Miranda trusts Menoth SO MUCH that it didn&#039;t even occur to her to read a magical contract (supposedly from Him) before signing it (and possibly signing away her soul. We&#039;re not sure about that yet.) &lt;br&gt;&lt;br&gt;Despite being an evil, fanatical, zealous bitch, Miranda is extremely loving and almost naive. These traits rarely came out in-session, but in-character fiction has allowed me to get inside her head and make her a real, three dimensional character.</description>
		<content:encoded><![CDATA[<p>I love creating backstory and in-character fiction &#8211; frequently carpools to and from gaming sessions devolved into character dissections and examinations. Sometimes we created proper backstory. Other times we simply questioned character motivations away from the gaming table.</p>
<p>Miranda, my Iron Kingdoms Scrutator, evolved through &#8220;off the records&#8221; character development. Some stories have even been set down in writing &#8211; one story was actually written and turned in as a college writing assignment. </p>
<p>By developing backstory, I was able to get to know Miranda. (I am so tempted to just start talking about Miranda&#39;s life story right now&#8230;) For example, I found out that Miranda trusts Menoth SO MUCH that it didn&#39;t even occur to her to read a magical contract (supposedly from Him) before signing it (and possibly signing away her soul. We&#39;re not sure about that yet.) </p>
<p>Despite being an evil, fanatical, zealous bitch, Miranda is extremely loving and almost naive. These traits rarely came out in-session, but in-character fiction has allowed me to get inside her head and make her a real, three dimensional character.</p>
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		<title>By: River</title>
		<link>http://www.apathygames.com/2010/01/20/why-i-write-in-character-fiction/comment-page-1/#comment-299</link>
		<dc:creator>River</dc:creator>
		<pubDate>Wed, 03 Feb 2010 03:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.apathygames.com/?p=584#comment-299</guid>
		<description>I love creating backstory and in-character fiction - frequently carpools to and from gaming sessions devolved into character dissections and examinations. Sometimes we created proper backstory. Other times we simply questioned character motivations away from the gaming table.&lt;br&gt;&lt;br&gt;Miranda, my Iron Kingdoms Scrutator, evolved through &quot;off the records&quot; character development. Some stories have even been set down in writing - one story was actually written and turned in as a college writing assignment. &lt;br&gt;&lt;br&gt;By developing backstory, I was able to get to know Miranda. (I am so tempted to just start talking about Miranda&#039;s life story right now...) For example, I found out that Miranda trusts Menoth SO MUCH that it didn&#039;t even occur to her to read a magical contract (supposedly from Him) before signing it (and possibly signing away her soul. We&#039;re not sure about that yet.) &lt;br&gt;&lt;br&gt;Despite being an evil, fanatical, zealous bitch, Miranda is extremely loving and almost naive. These traits rarely came out in-session, but in-character fiction has allowed me to get inside her head and make her a real, three dimensional character.</description>
		<content:encoded><![CDATA[<p>I love creating backstory and in-character fiction &#8211; frequently carpools to and from gaming sessions devolved into character dissections and examinations. Sometimes we created proper backstory. Other times we simply questioned character motivations away from the gaming table.</p>
<p>Miranda, my Iron Kingdoms Scrutator, evolved through &#8220;off the records&#8221; character development. Some stories have even been set down in writing &#8211; one story was actually written and turned in as a college writing assignment. </p>
<p>By developing backstory, I was able to get to know Miranda. (I am so tempted to just start talking about Miranda&#39;s life story right now&#8230;) For example, I found out that Miranda trusts Menoth SO MUCH that it didn&#39;t even occur to her to read a magical contract (supposedly from Him) before signing it (and possibly signing away her soul. We&#39;re not sure about that yet.) </p>
<p>Despite being an evil, fanatical, zealous bitch, Miranda is extremely loving and almost naive. These traits rarely came out in-session, but in-character fiction has allowed me to get inside her head and make her a real, three dimensional character.</p>
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